Susung Hong

Welcome to my website! I am a Ph.D. student in GRAIL at the University of Washington, co-advised by Steve Seitz, Brian Curless, and Ira Kemelmacher-Shlizerman. My research interests lie in the foundations of generative AI, and its applications to producing immersive video/3D content.
I love cats, coffee (especially lattes), video games, cooking, and playing baseball. I enjoy learning new things beyond my research area.
If you are interested in collaboration or would like to learn more about my research, please connect:
news
Mar 18, 2025 | Paper, code, and weights of our new work, MusicInfuser, have been released. |
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Feb 26, 2025 | Our two papers, Perturb-and-Revise and Spatiotemporal Skip Guidance (STG) have been accepted to CVPR 2025. |
Jan 15, 2025 | I will be joining Adobe Research as a research intern this summer! |
Sep 25, 2024 | Our two papers, Smoothed Energy Guidance (SEG) and Effective Rank Regularizaiton for 3DGS have been accepted to NeurIPS 2024. |
May 02, 2024 | Our ReDream paper has been accepted to ICML 2024. |
Sep 22, 2023 | Our Debiased-SDS paper has been accepted to NeurIPS 2023 and has been integrated into threestudio. |
Jul 14, 2023 | Our Self-Attention Guidance (SAG) paper has been accepted to ICCV 2023 and is available at huggingface/diffusers ![]() ![]() |